- Clash Royale’s Season 71, titled Undead March introduced the Witch Evolution.
- With the Healing Bones ability, let us check out the three best decks for the Evo card.
Clash Royale’s Season 71, titled Undead March, has brought with it a superbly overpowered Evolution in the Witch. This evolution stands out not because of buffed stats, but due to its powerful mechanic. Already, you can notice decks in the Clash Royale leaderboard using the Witch Evolution.
Again, there’s no denying many will be looking for such strong decks to push up the trophies. So in this guide, I’m sharing the best Witch Evolution decks I’ve seen that truly let this new card shine.
Best Witch Evolution decks to use in Clash Royale
Before introducing the decks, a little detail about the Witch is needed. She comes with a new mechanic named Healing Bones. What it does is every time her spawned Skeletons die, their souls fly back to heal her.
With a second-cycle activation, she can reach up to 130% HP, which brings a huge advantage. Although she received a nerf as soon as she landed in the game, she is still one of the strongest Evo cards out there.
1. Witch, Hog Rider, Mega Knight, Musketeer, Skeleton Army, Skeletons, Tombstone, Freeze
Average Elixir Cost: 3.9
A deck on the heavier side, but it works pretty well. Mega Knight as your heavy counter to swarm troops, and also would be my suggestion for the Evolution, although Musketeer is also a good option. The Tombstone and Skeletons are to cycle and defend cheaply. Hog Rider is your main win condition.

Freeze is also here to assist him if needed, or play on the defense. Witch and Musketeer are solid support, one for air-swarm control and the other for long-range defending. Try baiting out their spells with Skeleton Army and Tombstone early, so you can go all-in. Copy the deck here.
2. Witch, Giant, Miner, Graveyard, Minions, Skeleton Army, Arrows, Snowball
Average Elixir Cost: 3.6
This is a classic double-pressure deck. You want to use Giant in the back and support him with Witch and Skeleton Army for a push. On the other hand, Miner and Graveyard can be used to chip away at towers while distracting their counters.

Minions give you cheap air defense, and Arrows and Snowball clear swarms that could ruin your Graveyard. You can swap any one of these, though, only if needed. An ideal push would be Giant at the bridge, drop Graveyard once the tower locks onto Giant, then send Miner to take out their defending troop. Copy and try this deck here.
3. Witch, Executioner, Skeleton King, Mother Witch, Skeleton Army, Skeleton Barrel, Tornado, Arrows
Average Elixir Cost: 3.8
Many top players have found the use case of Skeleton King essential, and this deck is on track to do the same. This will be an overload in the final minute. Use Skeleton Barrel early to test their air counters. Witch and Mother Witch combo well for a good mix of offense and defense.

Tornado and Arrows offer great control, which helps in pulling units together for Mother Witch value or Arrows + Tornado to clear out Skeleton Army or Minion Horde. Executioner is also another long-ranger support. Lack of a proper tank could be an issue, but tackle them with swarms. Copy the deck here.
That wraps up my take on the best decks for the new Witch Evolution in Clash Royale. If you have any other deck recommendations, please leave them in the comments. Until then, read other related Clash Royale articles:
- Clash Royale Knight Evolution best decks guide
- Clash Royale Archers Evolution best decks guide
- Clash Royale Lumberjack Evolution best decks guide
- Clash Royale Dart Goblin Evolution best decks guide
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